GDC 2023 Introduces New Summit Advisors and Table Summit

The Game Developers Conference returns to San Francisco March 20-24, 2023, and organizers are pleased to announce some of the new advisers for the GDC Summits— with the return of a popular summit, with some changes.

CDG 2023 is preparing to accept submissions to present talks and panels for the Summits portion of the event, which takes place on the Monday and Tuesday of the conference. Each summit focuses on a niche topic within game development and its relevant community, and has its own set of advisors who set the summit’s editorial goals and review summit submissions.

The conference is pleased to announce that the Board Game Design Summit is returning for GDC 2023 as Summit on table. This summit will encompass everything related to board games, tabletop role-playing games (RPGs), miniatures games, card games, dice games, and more.

The Tabletop Summit has a new Summit Advisor, along with several other GDC summits. Here is the first round of new Summits advisors that GDC is proud to share (the second round will be released in the coming days).

Free Summit

Nika Nour—Head of Partnerships, Genvid Entertainment

Nika Nour joined Genvid in 2021 to manage relationships with game developers, publishers, platforms and intellectual property holders, focused on producing and publishing massive live interactive events (MILE). Nika has spent over a decade building coalitions and programs for major internet and video game companies. As former Executive Director of the International Game Developers Association Foundation, her efforts have developed diversity, equity and inclusion efforts for underrepresented game developers.

Previously the head of public affairs for the Entertainment Software Association, she played a leadership role in messaging, consumer outreach and corporate social responsibility, which included leveraging relationships with key politicians and executives. governmental. In addition to her role at ESA, she has also served as Director of Strategy for Liminal Esports, Director of Communications and Creative Strategies for the Internet Association, and New Media Specialist for the United States House of Representatives.

Community Management Summit

Victoria Tran—Community Director, Innersloth

Victoria Tran is the Community Director of Innersloth, creator of Among us and The Henry Stickmin Collection. Her other credits include being the game’s community strategist Unpackingand served as Director of Communications at Kitfox Games, for projects like Boyfriend’s Dungeon, dwarf fortress, Pupperazzi, and more. She also writes about ways to create better community play spaces on her website and newsletter.

Nick van Vugt—Senior Community Manager, East Side Games

Nick van Vugt is the Senior Community Manager at East Side Games; shaping communities through various active titles. Having spent over 10 years in community management, Nick is always looking to improve the community landscape for everyone in the industry.

Indie Games Summit

Wren Brier—creative director, Unpacking

Wren Brier is the creative director of the award-winning indie game Unpacking. She has worked in the gaming industry for nine years, starting at Halfbrick and later working as a freelance artist before joining Witch Beam Games.

In addition to his game development roles, Wren has spoken on panels and served as a judge at games industry events in Australia. She runs Women in Games Brisbane, has been mentored at the Working Lunch and has run pixel art workshops at the Woodford Folk Festival. Wren curated the ‘Power to the Pixel’ pixel art exhibition with the Brisbane Powerhouse and has lectured at GCAP and Freeplay’s Parallels Showcase, among others.

Sunni Pavlovic—Independent

Sunni Pavlovic is a games industry executive who focuses on developing talent while growing operational forces and production processes in boutique game studios. For the past 11 years, Sunni has held key management and leadership roles in game development, publishing and events. Specializing in running independent game development studios that create artistic, heartwarming, and gameplay-driven experiences, her goal is to make the industry a more welcoming space for diverse talents to flourish. Prior to the gaming industry, Sunni lived in Shanghai, China, working in film, television, and video.

Summit on table

Banana Chan—game designer/editor, game and curry

Banana Chan is a Cantonese-Canadian game designer, writer and editor living in the United States. They own a small board game and RPG publishing company called Game and a Curry. His last work was on Deimos Academy, Suburban consumption of the monstrous, exquisite crime, Jiangshi: Blood in the banquet hall, Van Richten’s Guide to Ravenloft and Betrayal at House on the Hill: 3rd Edition. They hate Mondays and love lasagna.

GDC 2023 will soon be accepting submissions to present talks and panels for the Summits part of the event, as well as Gaming Career Seminar-departure Thursday, September 1 through Friday, October 7 at 11:59 p.m. PT. More information on how to submit an application for the Summits and Game Career Seminar will be shared in the coming days.

GDC returns to San Francisco in March 2023! For more information, do not hesitate to visit our website.

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